Auto Age: Standoff (Review)

Source: Review Copy
Price: £14.99
Where To Get It: Steam

Auto Age Standoff is a game I foresee playing quite a few bot-matches with. Not because it’s a bad game, but due to the simple (and sad) fact that not every multiplayer game gets a playerbase. And, for all that Auto Age Standoff is, at the time of writing the review, a fun multiplayer game, and one with the much needed feature of playing against bots (and challenging ones too) when, say, nobody’s around to play, it is also a game that needs more players. Also, it’s a game that nails the aesthetic it’s going for.

Oh, yes. Puns. Those too.

What aesthetic is that? Saturday Morning Cartoons. Cheesy theme song? Yup. Bright and clearly cel shaded? Yup. Colour coded factions? Yup. Villain who possesses not just one name that makes you question their life choices, but two? Oh, hi, Bonecrusher who is now Dark Jaw, leader of the evil Jawlings!

So yes… In the far future, SAIGE, an AI who helped preserve the civilisations of the wastes, is being hunted by Dark Jaw, so he can RUUULE THE WORLD AHAHAHAHAAA!

Er… Sorry, villainous side showing a bit there. Anyway, she recruits a courier called Val Vega, and… Well, there’s more implied in the world, like the missing (in universe, but playable in game) S-Force, the Jawlings, and the like, but beyond the tutorial… Well, that’s your reason for fighting in arenas in bright, team colour coded vehicles. This, by the way, is the part where I get a bit sad more people aren’t playing this. Why?

Combat is quick and chaotic, but most of that is movement. Targeting is automatic at the right ranges.

Honestly, it’s fun. Vehicles each come with one special ability according to their type, such as Medium vehicles having self-repair, and Heavy vehicles coming with a ram damage booster auto-equipped, different secondary special abilities can be added (like auto-tracking turrets or drunk missiles), the handling is different enough that you feel it, but not enough to make anything but a tower feel like a brick riding on other bricks, and you can be really, really mobile.

Okay. Consider this for a second. Boosting into an enemy car. They get knocked back, you back up a sec, power forward, then… Jump and shoot them from above. Yes, these cars have jumps, boosts, and, with a good run up, can basically flip. Even if you do end up on your roof, flipping is quick and easy. So yeah, it’s pretty fluid, and the AI is fun.

Essentially, if you want something cool and multiplayer that you can play with friends, and practice with bots, Auto-Age Standoff is pretty fun. Sure, it could do with more SatAm cheese than the tutorial provides, but honestly? The developers are adding new maps with each update so far, the 8 maps currently in provide a fair amount of variety, and I’m okay with that.

Jawling Towers. On the one hand, very easy to topple. On the other, they have some *serious* weaponry.

JAWLING RECRUITMENT DRIVE.DOC [SAVE… UPLOAD COMPLETE]

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