Alex Kidd In Miracle World DX (Review)
Source: Review Copy
Where to Get It: Steam
I am bad at Alex Kidd. I’m not even going to pretend I’m not, because Alex Kidd is from the days of yore, and I’ve gotten used to not dying in one hit, silly billy that I am.
But not being good doesn’t necessarily mean you can’t appreciate things. Like the gorgeous aesthetic of the remake, while also allowing you to play it mostly as it originally looked with the push of a button. Gotta love a remake that not only makes things look nicer, but also keep to the vibe. That’s harder than it seems.
Still, yes, Alex Kidd. What a series that was, each installment different enough that it kept it fresh, but this, being one of the earliest ones, is also both the oldest and most unforgiving. Alex is somewhat floaty to control, having some inertia, and while he has a lot of air control, this isn’t always to his benefit (as noted by the times I’ve jumped into a bird. The many many times.) His punch, meanwhile, is purely horizontal, although power ups can change things up, like fireballs.
Oh, and some of the bosses play Rock, Paper, Scissors, with an instant death if you don’t win best of three. Yes, old platformers were odd like that. So yes, if you don’t like Ye Olden Game Design, the way Alex controls and the one hit kills in (admittedly well checkpointed) levels not appeal to you. There’s ways to mitigate the rock, paper, scissors bosses, including memorisation, and if you just want to play the damn game, there’s an infinite lives system.
Honestly, even though I’m not good at Alex Kidd, not by a long shot, I still enjoy it. Yes, I had to turn on infinite lives. Sue me, I’m no longer the kid who beat Codename Droid in one try, or regularly enjoyed the obscure game Onslaught. It’s relatively short, but naturally, as in many of Ye Olden Games, part of this is difficulty padding that’s been preserved, but there are new levels, there’s enough quality of life to make this a good remake, and, well, if you like hard platformers, this one’s pretty good for you.
The Mad Welshman well remembers the time of Nintendo Hard. Nobody seems to talk about Infocom Hard though, it’s just as catchy!