Price: £11.39 (Soundtrack £3.99, DLC £7.19 (good stuff), Soundtrack for DLC £3.99)
Where To Get It: Steam
Photography is one hell of a thing. Like all art, it can show beauty or ugliness. It creates feelings, and often informs. And so, Umurangi Generation is all about… Just that. In each area, get all 10 basic photos (and five bonus objectives), and get more tools to take more photos.
Seems simple, doesn’t it? Hahaha, it’s not. In many respects. Control wise, it is actually that simple. Hold up camera, take photos, get money, although you get more for photos with lots of objects in that have lots of colours. You can even fiddle with exposure, colour balance, and tint, if you think it looks cool. Take the photos you’re asked for, get to the red marker, always where you start (the yellow one is a sign for the postcard objective), hit E, you’re done. Do it in 10 minutes for extra kudos.
But it’s not that simple, for a couple of reasons. First, some of your objectives are out of the way, difficult to find, or outright hidden. Sometimes, you need a specific lens, which makes it tough to deal with. And, the further you go on, the further you realise these are, essentially, postcards from hell.
At first, it’s subtle. You can just about see a UN blockade in the first area. Then it becomes more obvious: The troops are here, and the world is somewhat fucked. And the folks high up? They don’t give a fuck. It’s a dystopian future, which you’re living through and documenting… Just like photojournalists covering some of the events of the modern day.
Some of it, yes, is fantastical, like the Squids, but it’s all couched in a sense of reality, however strange it may seem. The UN soldiers on break are lounging around, smoking. The people of the city are… People. And it’s all with a sense of its location, a Maori world, with their symbols and culture… And graffiti and snaps you need to take… That paint the whole, grim picture.
Climate change, war, the price of rampant capitalism… All seen through a camera lens. You’re just trying to get by, in a world getting closer to apocalypse, a world where the leaders desert their duty because they don’t see it as a serious problem… A world that can feel all too real.
It’s a solid, sometimes depressing, sometimes beautiful game. It engages with its subjects through its level design, and I’d highly recommend it. Well, except for folks for whom this will be too depressing.
The Mad Welshman admits he got too-real vibes. Yes, even during the bigger stuff.